Monitr Makes

sTYLISH|CHEESY|COMIC gAMES

The Team

Portrait of a young man with short, dark hair, blue eyes, and light skin, wearing a maroon T-shirt with the word 'PHOENIX' printed on it, standing against a light purple background.

I built this studio to make games that hit like comic books: bold, strange, and full of heart.

I still spend most of my time in engine, coding and crafting. I believe the best ideas are built, not pitched.”

Tom Cuthbertson

Founder, CEO, Lead Programmer
A young man with red hair and a beard smiling at a crowded outdoor event.
A young man with glasses, a mustache, and headphones taking a selfie indoors.

I’ve been drawing comics for years, it's how I learned to tell stories, build worlds, and say a lot with just a few lines.

Working in games lets me take that further. I want it to be part of something people can experience and enjoy.”

Darragh BRennan

Lead Artist

First-person shooter game scene with a zombie monster approaching, dark castle interior, health and ammo indicators, score, and round information displayed.

I push for the features, polish, and clarity that make a difference to the people actually playing. It’s not just about getting things done, it’s about getting the right things done.

I’m here to help shape games that are tight, intentional, and worth someone’s time.”

Jack Higginbotham
Executive Producer

A person in a dark jacket holding a chrome shotgun, with a woman and a zombie hand reaching out in the background. Text says 'Pulp Action Shotgun' and '10¢'.

Pulp Action Shotgun

A Round based comic book fps

currently in development